Playing With Fire | Inside Star Citizen | Alpha 4.0

by | Aug 8, 2024 | Inside Star Citizen

Fire is about to become a real threat inside Star Citizen! In this episode of Inside Star Citizen, Jared Huckaby dives into the long-awaited fire propagation system coming with Alpha 4.0, which will bring blazing chaos inside ships. Learn how fire will start, spread, and be extinguished, as well as how it ties into the Resource Management System. From handling fires caused by ship damage to managing oxygen depletion and fire extinguishers, players will have to be on high alert to avoid their ships going up in flames.


Key Points with Timecodes:


Fire’s Introduction to the Persistent Universe

Watch this section: 00:00 (4 minutes)

Fire will make its first appearance inside ships in Alpha 4.0. The developers didn’t want fire to be out of control, so it will initially be contained to interiors. Fire is tightly integrated with the Resource Network system and will be triggered primarily by ship damage.


How Fires Start and Spread

Watch this section: 04:00 (5 minutes)

Fires can start from damaged ship components or misfiring equipment, but high temperatures from external environments, like extremely hot planets, could also ignite fires inside your ship. The fire spreads based on the fire triangle: oxygen, fuel, and heat. Materials like wood and plastic burn differently from metals, and the fire will spread faster if left unchecked.


Managing Fires and Oxygen Levels

Watch this section: 09:00 (6 minutes)

Fire propagation is influenced by oxygen levels. As fire consumes oxygen, players can use life support systems to manage the oxygen supply or cut off oxygen entirely to extinguish flames. Opening ship doors to space can also starve the fire of oxygen, causing it to die out naturally.


Extinguishing Fires with Fire Extinguishers

Watch this section: 15:00 (5 minutes)

Fire extinguishers will play a crucial role in firefighting aboard ships. Players will need to aim at the base of the fire to effectively cool down surfaces and remove heat. Extinguishers have limited “ammo” but can be recharged at specific stations—though this only works if life support is operational.


Fire Damage and Visual Effects

Watch this section: 20:00 (5 minutes)

Fire can cause extensive damage to ship interiors, leaving scorch marks and burn decals. While ship systems can be repaired, burn marks on the ship’s surface will persist until the ship is taken to a repair station. Players can choose to keep the burn marks for aesthetic purposes or repair them fully.


Networking and Fire Synchronization

Watch this section: 25:00 (6 minutes)

The developers tackled the challenges of synchronizing fire across the network, ensuring that fire behaves consistently for all players, even in cases of poor connectivity or players joining mid-game. Special care was taken to make sure the presence of fire is accurately communicated to players through visual and performance cues.


Spreading Fire Between Ships

Watch this section: 31:00 (5 minutes)

Players can intentionally or unintentionally spread fire from one ship to another by bringing ignited items into another vessel. Fire will only spread if the environment contains enough oxygen, adding another layer of strategy when docking or boarding other ships.


Key People and Organizations Mentioned:

  • Jared Huckaby (Host): Senior Community Manager for Star Citizen.
  • CIG Resource Management Team: Developers responsible for integrating fire with the Resource Network system.

Tell Us Your Thoughts:

How will you handle fire aboard your ship? Are you prepared to manage the chaos or extinguish flames? Share your thoughts on how this new mechanic will change gameplay in Star Citizen and what strategies you’ll use to stay safe!

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