Level design in Star Citizen is about much more than just creating spaces—it’s about crafting immersive experiences. In this episode of Inside Star Citizen, Jared Huckaby and the Frankfurt Level Design team give us a detailed look into the philosophies behind level...
Get ready to meet the Star Citizen weapon content team! In this episode of Inside Star Citizen, Jared Huckaby introduces the talented artists, designers, and animators behind the weaponry in both Star Citizen and Squadron 42. The team reveals the thought process...